
Rumor: Microsoft to Modernize XBox Avatars
– Develop, design, modify and optimize graphic and related rendering systems for the Avatar ecosystem
– Responsible for profiling as well as optimization of rendering, lighting, and shading components of the Avatar stack
– Work with designers, animators, artists, and other content creators on the implementation of new features
– Participate in code reviews
– Maintain high quality coding and validation standards throughout the development cycle
– 5+ years of professional experience coding in C++ and shading languages
– Expertise in a few of the following areas: shaders, animation, skinning, lighting, special effects, particle systems, art pipelines, tool development and graphics engine architecture
-Strong experience with DirectX, HLSL. OpenGL ES, GLSL experience would be advantageous
– Knowledge in related tools such as Photoshop, Maya, 3DS Max, Maya, etc.
– Understanding of GPU and CPU architectures and optimizations
– Strong graphics, mathematics, problem solving, and communication skills
– BS degree or equivalent experience